package de.justphil.tcg.tcgserver.game.mechanics.property.properties;

import de.justphil.tcg.tcgserver.game.mechanics.game.Game;
import de.justphil.tcg.tcgserver.game.mechanics.property.Aura;

public class FuryAura extends Aura {

	public FuryAura(Game game) {

		super(game);
	}

	@Override
	public int getProvidedProperty() {

		return PROPERTY_FURY;
	}

	@Override
	public int getType() {

		return PROPERTY_FURY_AURA;
	}
}
